| appearance | |
| color | The color of the halo, darker colors equate to a dimmer halo on additive mode |
| passes | How many times the halo is drawn, higher values make the halo more dense |
| additive | Determines whether the halo should add color (additive mode) or remove color (subtractive mode) |
| generic | |
| blur x | Amount of horizontal blurring |
| blur y | Amount of vertical blurring |
| amount | Amount of overall blur |
| spherical size | (??) |
| shape | (??) |
| affect children | Determines whether the halo affects its parent or its children (doesn't seem to work) |
| name | The name of the part |
| hide | Determines whether to render the proxy or ignore/hide it |
| is explicit | Toggles whether to hide the part if it is considered explicit or NSFW |
| orientation | |
| parent name | The name of the bone's parent part (the halo will move under said part if you decide to change this) |